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Using group communication to support mobile augmented reality applications

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6 Author(s)
Reijers, N. ; Distributed Syst. Group, Trinity Coll., Dublin, Ireland ; Cunningham, R. ; Meier, R. ; Hughes, B.
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Augmented reality and group communication in wireless ad-hoc networks form relatively, new fields of research. When using group communication ordering and timeliness requirements are important. Moreover when using wireless ad-hoc networks, the possibility of network partition is a serious consideration. In this paper we explore these three issues in the context of using group communication to support mobile augmented reality applications. We describe a policy that enables its to handle partitions and failures, while allowing the members in a partition to make progress, although limited by the application's consistency requirements. We introduce an approach to determining the message ordering requirements needed to maintain a desired level of consistency and timeliness requirements that should be met in order to have the application state correspond to the sequence of events perceived in the real world

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Object-Oriented Real-Time Distributed Computing, 2002. (ISORC 2002). Proceedings. Fifth IEEE International Symposium on

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