By Topic

Rapid prototyping of computing systems

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

1 Author(s)
Midkiff, S.F. ; Bradley Dept. of Electr. & Comput. Eng., Virginia Tech., VA, USA

Pervasive or ubiquitous computing requires the integration of multiple technologies, including software, hardware and human-computer interaction (HCI). To prepare students for this new paradigm in computing, we need multi-disciplinary academic programs and courses. Furthermore, real-world design projects, design processes and team experiences must play a primary role. The course "Rapid Prototyping of Computing Systems" at Carnegie Mellon University (CMU) combines all these elements in a single innovative course offered in multiple departments at CMU. Students learn topics in multiple disciplines and complete an industry-driven, team-based project using a well-defined design process. Although the course prepares students for a wide range of computing applications, the topics and projects focus on pervasive computing.

Published in:

Pervasive Computing, IEEE  (Volume:1 ,  Issue: 1 )