By Topic

Rendering avatars in virtual reality: integrating a 3D model with 2D images

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)

Image-based rendering uses images or photographs to replace geometric models. This technique achieves shorter modeling time, faster rendering speed, and more realism. It also addresses different approaches for turning images into models and then into renderings - including panoramas, image warping, and light fields. In this article, we introduce a hybrid approach that integrates a 3D avatar geometric model with 2D images to achieve more realistic avatars as well as speed up avatar rendering in realtime virtual environments

Published in:

Computing in Science & Engineering  (Volume:4 ,  Issue: 1 )