By Topic

A simple strategy for calibrating the geometry of light sources

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
M. W. Powell ; Dept. of Comput. Sci. & Eng., Univ. of South Florida, Tampa, FL, USA ; S. Sarkar ; D. Goldgof

We present a methodology for calibrating multiple light source locations in 3D from images. The procedure involves the use of a novel calibration object that consists of three spheres at known relative positions. The process uses intensity images to find the positions of the light sources. We conducted experiments to locate light sources in 51 different positions in a laboratory setting. Our data shows that the vector from a point in the scene to a light source can be measured to within 2.7±4° at α=.05 (6 percent relative) of its true direction and within 0.13±.02 m at α=.05 (9 percent relative) of its true magnitude compared to empirically measured ground truth. Finally, we demonstrate how light source information is used for color correction

Published in:

IEEE Transactions on Pattern Analysis and Machine Intelligence  (Volume:23 ,  Issue: 9 )