By Topic

Pursuit-evasion games with unmanned ground and aerial vehicles

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

6 Author(s)
Vidal, R. ; Dept. of EECS, California Univ., Berkeley, CA, USA ; Rashid, S. ; Sharp, C. ; Shakernia, O.
more authors

Presents the implementation of a hierarchical architecture for the coordination and control of a heterogeneous team of autonomous agents. We consider the problem of having a team of agents pursue a second team of evaders while building a map of the environment. The control architecture emphasizes the autonomy of each agent yet allows for coordinated efforts among them. We address the technical challenges and implementation issues of multi-agent operation. Finally we present experimental results of a pursuit-evasion game scenario between unmanned ground and aerial vehicles.

Published in:

Robotics and Automation, 2001. Proceedings 2001 ICRA. IEEE International Conference on  (Volume:3 )

Date of Conference:

2001