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Speech and audio processing algorithms, which are based on the processing of the features and signals, are often written using poor programming styles. Understanding the existing source code and extending it is thus a time-consuming process that forces researchers to deal with programming problems instead of speech and audio processing innovations. We have developed a new system in C++ to overcome these problems. The programming techniques used in this environment allow a researcher to concentrate on innovations in an environment that still allows the rapid implementation of efficient real-time speech and audio processing applications.
Signals, Systems and Computers, 2000. Conference Record of the Thirty-Fourth Asilomar Conference on (Volume:2 )
Date of Conference: Oct. 29 2000-Nov. 1 2000