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Adding animation to a simulation using ProofTM

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1 Author(s)
J. O. Henriksen ; Wolverine Software Corp., Alexandria, VA, USA

Proof AnimationTM is a family of products for adding animation to discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, mid-size and unlimited-size commercial versions, a run-time version, and a royalty-free, redistributable demo viewer. Proof is an ASCII-stream-driven, general-purpose animation system which runs on readily available PC hardware. Its vector based geometry provides a large animation canvas and the ability to zoom in or out, while maintaining crisp, clear images. Proof includes built-in drawing tools and CAD import/export for ease in creating animation layouts. Proof's open architecture makes it ideally suited for serving as a concurrent or post-processed animation engine for models written in a wide variety of simulation and programming languages. Proofs superior power and performance assure smooth, realistic motion for animations, regardless of their size, complexity, or application. Proof uses Microsoft's DirectDrawTM interface for accessing video hardware. DirectDraw is a built-in component of Windows 98, NT4, and 2000, and it is available as an add-on for Windows 95. Proof is able to exploit high-performance MMX hardware

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Simulation Conference, 2000. Proceedings. Winter  (Volume:1 )

Date of Conference: