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Texture mapping by successive refinement

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3 Author(s)
Horbelt, S. ; Biomed. Imaging Group, Swiss Federal Inst. of Technol., Lausanne, Switzerland ; Thevenaz, P. ; Unser, M.

We define texture mapping as an optimization problem for which the goal is to preserve the maximum amount of information in the mapped texture. We derive a solution that is optimal in the least-squares sense and that corresponds to the pseudo-inverse of the texture-mapping transformation. In practice, a first-order approximation of the least-squares solution is used as an initial estimate for the mapped texture. This initial solution is refined by successive approximation to yield the least-squares optimal result. In essence, the proposed multi-pass method acts like an adaptive antialiasing filter.

Published in:

Image Processing, 2000. Proceedings. 2000 International Conference on  (Volume:2 )

Date of Conference:

10-13 Sept. 2000