By Topic

A totally ordered and secure multicast protocol for distributed virtual environment

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Sato, F. ; Fac. of Inf., Shizuoka Univ., Hamamatsu, Japan ; Minamihata, K. ; Mizuno, T.

Sharing a virtual space with many users, a distributed virtual reality environment (DVE) provides high level communication and cooperative design facilities. For a large-scale DVE in a wide area network, a reliable and efficient multicast protocol on the Internet is necessary. We have developed a reliable multicast protocol based on the sequence server and evaluated it using simulation. From the simulation result, our protocol is more scalable than RMP (reliable multicast protocol). However, the protocol has an obvious drawback in that the ordering cost is centralized to the sequence server. Therefore, the scalability and extensibility is limited. Furthermore, security support is not provided. It is an important factor for reality of the DVE system. We propose a method to distribute the workload to some servers to make the protocol scalable and extensile. From our simulation result, the message arrival time to members is drastically reduced. We also propose a key distribution mechanism for secure multicast communication

Published in:

Parallel and Distributed Systems: Workshops, Seventh International Conference on, 2000

Date of Conference:

Oct 2000