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Very low bit rate coding of virtual human animation in MPEG-4

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3 Author(s)
Capin, T.K. ; Comput. Graphics Lab., Swiss Federal Inst. of Technol., Lausanne, Switzerland ; Petajan, E. ; Ostermann, J.

This and the accompanying paper present an overview of the face and body animation object in the MPEG-4 Version 2 standard. The MPEG-4 standard includes the representation and compression of virtual human models and their interface with other MPEG-4 objects, with bit rate requirements as low as 1 Kbit/second. In this paper, we give an overview of animation techniques for the FBA object, and in the accompanying paper we describe the geometrical modeling of virtual human models

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Multimedia and Expo, 2000. ICME 2000. 2000 IEEE International Conference on  (Volume:2 )

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