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The Streamline Texture Synthesis (STS) method uses a different 1D texture to texture map each streamline and streamline textures are synthesized. The Enhanced STS (ESTS) adjusts the width of a streamline based on the critical point and maps several 1D textures to a streamline in order to accelerate computing. ESTS can also simulate animations and visualize 2D unsteady or 3D surface flows. The analyzed result proves that ESTS produces substantially better visual results and ESTS is fast enough to visualize vector field interactively.