We present some very efficient and accurate methods for computing tangent curves for three-dimensional flows. Our methods work directly in physical coordinates, eliminating the usual need to switch back and forth with computational coordinates. Unlike conventional methods, such as Runge-Kutta, for computing tangent curves which give only approximations, our methods produce exact values based upon piecewise linear variation over a tetrahedrization of the domain of interest. We use balycentric coordinates in order to efficiently track cell-to-cell movement of the tangent curves
Published in:
Visualization and Computer Graphics, IEEE Transactions on
(Volume:5
,
Issue:
4
)
Date of Publication: Oct-Dec 1999