By Topic

A fundamental study on a natural-language-based 3D CG modeling

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

4 Author(s)
Kawai, Y. ; NTT Communicationware Corp., Japan ; Higashiyama, Y. ; Koyama, K. ; Okada, M.

A method to create a 3D shape based on natural language is proposed. Generally, it is difficult for an non-professional user to create computer graphics (CG) by using traditional CG modelers, so we have developed “Do”, a 3D shape modeler utilizing the English language, by which such users would be able to create a CG image. If it were possible to create 3D CG using English by a verbal interface, non-expert users, who do not have any special knowledge of CG, and handicapped users, who are unable to use hardware devices such as a mouse or keyboard, would be able to create CG. However, this system is oriented to shape modeling, and so some scene-constructing functions are attached

Published in:

Systems, Man, and Cybernetics, 1999. IEEE SMC '99 Conference Proceedings. 1999 IEEE International Conference on  (Volume:5 )

Date of Conference:

1999