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EMG prosthetic hand controller using real-time learning method

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4 Author(s)
Nishikawa, D. ; Graduate Sch. of Eng., Hokkaido Univ., Sapporo, Japan ; Wenwei Yu ; Yokoi, H. ; Kakazu, Y.

This paper reports the prosthetic hand controller discriminating ten forearm motions from two channels of EMG signals. The controller uses the real-time learning method that is defined as simultaneously controlling a prosthetic hand and learning to adapt to the operator's characteristics. In this method, the controller is divided into three units. The analysis unit extracts useful information for discriminating motions from EMG. The adaptation unit learns the relation between EMG and control command and adapts to the operator's characteristics. The trainer unit generates training data and makes the adaptation unit learn in real-time. In experiments, the proposed controller performs discriminating a maximum of ten forearm motions including four wrist motions and six hand motions. In an eight forearm motions experiment, the five subjects' average discriminating rate, which serves an index of accurate controlling, was 85.1%. Two groups occur from this result, one marks a high performance (91.7%) and another does not (75.2%). The paper discusses the factors of this difference in performance from both phases of training and reasons that the low proficiency leads to undesirable results in the latter groups. Besides, in the ten forearm motions experiment the average discriminating rate of three subjects who achieve high performance in the previous experiment was 91.5%. This paper concludes that the effectiveness of the real-time learning method is confirmed by these experiments

Published in:

Systems, Man, and Cybernetics, 1999. IEEE SMC '99 Conference Proceedings. 1999 IEEE International Conference on  (Volume:1 )

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