Cart (Loading....) | Create Account
Close category search window
 

Reliable multicast network transport for distributed virtual simulation

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

1 Author(s)
Pullen, J.M. ; Dept. of Comput. Sci., George Mason Univ., Fairfax, VA, USA

This paper addresses the need for reliable multicast (RM) network support for the class of distributed virtual simulations (DVS) that operate with human participants who experience a virtual representation in real time, for example DIS and real-time HLA federations. The need for RM in DVS is explained. The state of reliable multicast networking is explained and typical mechanisms for providing it are described. There is no general solution to RM; all existing RM protocols take advantage of some aspect of their application domain for successful function. Aspects of the DVS domain that lend themselves to providing RM are described, along with an approach to RM for DVS that has been prototyped successfully in the Selectively Reliable Transport Protocol (SRTP). The workings of SRTP are described, including its application to DIS and real-time HLA. SRTP enables efficient use of network-level multicast, and as such represents an advance over the multicast emulation that is used in the Run Time Infrastructure (RTI) created for the Synthetic Theater of War (STOW). In conclusion, ongoing work and potential future improvements to SRTP RM are described

Published in:

Distributed Interactive Simulation and Real-Time Applications, 1999. Proceedings. 3rd IEEE International Workshop on

Date of Conference:

1999

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.