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Hierarchical data structures and algorithms for computer graphics. II. Applications

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2 Author(s)
Samet, H. ; Maryland Univ., College Park, MD, USA ; Webber, R.E.

For pt.I see ibid., vol.8, no.3, p.48-68, May (1988). Advanced applications for preliminary display methods are focused on, with emphasis on the octree. Topics include use of the quadtree as a basis for hidden-surface algorithms, parallel and perspective projection methods to display a collection of objects represented by an octree, and the use of octrees to facilitate such image-rendering techniques as ray tracing and radiosity.<>

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Computer Graphics and Applications, IEEE  (Volume:8 ,  Issue: 4 )