Cart (Loading....) | Create Account
Close category search window
 

Applications of computer graphics and image processing to 2D and 3D modeling of the functional architecture of visual cortex

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

4 Author(s)
Schwartz, E.L. ; Dept. of Psychiatry, New York Univ., NY, USA ; Merker, B. ; Wolfson, E. ; Shaw, A.

A description is given of a series of studies in computational neuroscience that illustrate the application of computer graphics and image processing to the reconstruction and representation of the complex architectures that make up primate visual cortex. Techniques are demonstrated for reconstructing brains in three dimensions, 'peeling' them apart, and flattening the brain with minimal metric error. Simulations of natural images as they are mapped in the brain by these architectures are shown, including the simulation of a stereo image at the level of primary visual cortex.<>

Published in:

Computer Graphics and Applications, IEEE  (Volume:8 ,  Issue: 4 )

Date of Publication:

July 1988

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.