By Topic

Draw on the wall [display technologies for untethered computing]

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

1 Author(s)

Today, the most exciting development in interactive technology is the untethering of users from their desktops. We can imagine scientific, engineering and business users surrounded by their data as they wander through their offices and hallways, talking to their applications, listening to the results and drawing on the walls. This represents a popular picture of smart environments and ubiquitous computing. In this article, I discuss the display technologies that will make this picture real. The component devices of these technologies have no magic; they obey the same laws of physics as the rest of the world. Of course, transforming these ideas into reality faces some unsolved problems. While the untethered computing world is inevitable, its details lack clarity, and the path to its realization looks rocky

Published in:

Computer Graphics and Applications, IEEE  (Volume:19 ,  Issue: 4 )