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Interactive shape design with convolution surfaces

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1 Author(s)
Sherstyuk, A. ; SquareUSA, Honolulu, HI, USA

This paper presents a complete design environment that explores the modeling capabilities of convolution surfaces and puts them into practice. The design system includes a number of implicit primitives and modeling techniques that allow objects to be created by sculpting their surfaces at all levels of detail. All the techniques are illustrated using models of marine life forms and other objects of organic origin. Implementation and efficiency issues are discussed

Published in:

Shape Modeling and Applications, 1999. Proceedings. Shape Modeling International '99. International Conference on

Date of Conference:

1-4 Mar 1999