By Topic

A distributed MPEG video player system with feedback and QoS control

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

4 Author(s)
Ng, J.K.-Y. ; Dept. of Comput. Sci., Hong Kong Baptist Univ., Hong Kong ; Hon-Kee Wai ; Shu-Hua Xiong ; Xi-Wan Du

When a distributed MPEG player system is transmitting MPEG video streams over an open network, like the Internet, the system usually has no control on the network traffic. We define the quality of service (QoS) for video transmissions in an adaptive mechanism, and we propose a priority feedback mechanism with QoS Control (PFB-QoS) for a distributed MPEG player system. With the feedback signal coming from each client and our predefined priority mapping functions, the current status and priority of each client can be obtained. With such information, the video server will adapt to the dynamic changes in the network and make efforts to maintain the QoS requirement for each client under the current network constraints. From our preliminary experiments, we find that when a video server is serving multiple clients where every client can demand a different QoS, the use of a priority feedback mechanism can effectively maintain the committed quality of service

Published in:

Real-Time Computing Systems and Applications, 1998. Proceedings. Fifth International Conference on

Date of Conference:

27-29 Oct 1998