Close category search window
 

Distributed object models, mobile computing and electronic commerce

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

The purchase and pricing options are temporarily unavailable. Please try again later.
3 Author(s)
Murthy, V.K. ; Comput. Sci. Lab., Australian Nat. Univ., Canberra, ACT, Australia ; Krishnamurthy, E.V. ; Pham, A.

This paper presents an overview of the models, programming paradigms and software tools needed for an integrated network (wired and wireless) computing environment that can support electronic commerce. In particular, it considers the role of various interactive distributed computing models (client server CS, code on demand COD, remote evaluation REV, and mobile agents MA, and three-tier system TTS), different logical modes of programming (imperative, declarative, subjunctive and abductive), transaction and workflow models (that relax atomicity, consistency, isolation, durability and serializability properties), new protocols and software tools (PJava/JDBC/CORBA products) that are needed

Published in:
Architectural and OS Support for Multimedia Applications/Flexible Communication Systems/Wireless Networks and Mobile Computing., 1998 Proceedings of the 1998 ICPP Workshops on

Date of Conference: 14 Aug 1998

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2013 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.