By Topic

A heterogeneous HW-SW architecture for hand-held multimedia terminals

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Nieuwland, A.K. ; Philips Res. Lab., Eindhoven, Netherlands ; Lippens, P.E.R.

One of the key issues in the design of portable multimedia systems is to find a good balance between flexibility and high processing power on one side, and area and power efficiency of the implementation on the other side. Dedicated hardware for specific functions is good in terms of power efficiency, but with the variety in signal processing functionality to be supported by a multimedia terminal, dedicated hardware for each function may result in high area cost and longer development time. Therefore, the right mix of heterogeneous hardware and software need to be found. Furthermore, a short time to market is of utmost importance for emerging application areas as directed for with (mobile) multimedia terminals. These constraints call for an architecture and design methodology which allows for reuse of a variety of processor cores together with application-specific hardware accelerators. A flexible low-power multiprocessor architecture template suitable for exploiting the inherent parallelism of the application is presented

Published in:

Signal Processing Systems, 1998. SIPS 98. 1998 IEEE Workshop on

Date of Conference:

8-10 Oct 1998