By Topic

Game cane: An assistive 3DUI for rehabilitation games

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

4 Author(s)
Cantu, M. ; Univ. of Texas at San Antonio, San Antonio, TX, USA ; Espinoza, E. ; Rongkai Guo ; Quarles, J.

The objective of this research is to effectively design a cane interface for assistive and rehabilitative interactions in games. Current 3D interfaces for games are not usable for many populations with physical impairments and are often not adaptable to rehabilitation exercises (e.g., balance exercise, assistive device training). To address this, we present the design of a novel cane-based 3D interface for rehabilitation games. We report results from a user study, which offers insight into the future design and potential effectiveness of canes as rehabilitation game interfaces.

Published in:

3D User Interfaces (3DUI), 2014 IEEE Symposium on

Date of Conference:

29-30 March 2014