By Topic

Retaining body language in subjective virtual environments using artifact-centred coordinate systems

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Jaa-Aro, K.-M. ; Dept. of Numerical Anal. & Comput. Sci., R. Inst. of Technol., Stockholm, Sweden ; Snowdon, D.

Embodiment and subjectivity are important research issues for collaborative virtual environments. The authors claim that the direction and distance of an embodiment are the most important indicators of the relation between a user and surrounding objects or other users. In an objective view of a virtual environment embodiment motion is unambiguous since all users will see all other users and all artifacts in the same positions. However there are many reasons to present different views of the same basic data set to different users. If objects end up in different positions in different views, one cannot retain a common coordinate system for the embodiments, since directions and distances are distorted. They present an implementation of artifact-centred coordinate mappings by which the positions of the artifacts that the user is interacting with govern how that user is represented to other users of the system

Published in:

System Sciences, 1997, Proceedings of the Thirtieth Hawaii International Conference on  (Volume:1 )

Date of Conference:

7-10 Jan 1997