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Reconstruction of digital radiographs by texture mapping, ray casting and splatting

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5 Author(s)
Alakuijala, J. ; Dept. of Res., Varian-Dosetek Oy, Espoo, Finland ; Jaske, U.M. ; Sallinen, S. ; Hehminen, H.
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Presents methods for reconstructing digital radiographs from a stack of CT slices. The authors' findings indicate that alpha blended texture mapping is the fastest way to calculate low to medium quality radiographs on hardware accelerated computers. They present a novel algorithm that is designed for high quality radiograph calculation: antialiased splatting with postprocessing. This new algorithm can be used to calculate tri-linearly interpolated high resolution radiographs quickly on standard PCs

Published in:

Engineering in Medicine and Biology Society, 1996. Bridging Disciplines for Biomedicine. Proceedings of the 18th Annual International Conference of the IEEE  (Volume:2 )

Date of Conference:

31 Oct-3 Nov 1996