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A Variant of Parallel Plane Sweep Algorithm for Multicore Systems

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3 Author(s)
Andrei B. Khlopotine ; University of Washington, Seattle, WA, USA ; Vikram Jandhyala ; Desmond Kirkpatrick

Parallel algorithms used in Very Large Scale Integration physical design bring significant challenges for their efficient and effective design and implementation. The rectangle intersection problem is a subset of the plane sweep problem, a topic of computational geometry and a component in design rule checking, parasitic resistance-capacitance extraction, and mask processing flows. A variant of a plane sweep algorithm that is embarrassingly parallel and therefore easily scalable on multicore machines and clusters, while exceeding the best-known parallel plane sweep algorithms on real-world tests, is presented in this letter.

Published in:

IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems  (Volume:32 ,  Issue: 6 )