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This paper presents the experience of designing and implementing an educational content creator adapted to mobile devices in a K-12 environment. Two main issues have been detected when designing this tool. The first one is the screen size, which will limit the contents' size and the quantity of contents presented at the same time in the screen. The second issue is related to the touch screens these devices have, which changes the whole user experience. Four types of resources can be generated with this tool considering these issues. Firstly, a virtual microscope where the user can select a sample and study it in detail through the microscope. Secondly, a quiz where the user has to join words to their corresponding definitions or images. Thirdly, a virtual chemistry experiment where the user has to drag and drop pipettes to complete chemical formulas. And finally, a generic flashcard that presents a background image and several “hot zones” where the user can touch and see additional contents that the teacher has previously tagged. Details about the technologies and details related to its implementation are described in the paper.
Frontiers in Education Conference (FIE), 2012
Date of Conference: 3-6 Oct. 2012