By Topic

An Android-based automotive middleware architecture for plug-and-play of applications

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

4 Author(s)
Jong-Woon Yoo ; Dept. of Electr. Eng., KAIST, Daejeon, South Korea ; Youngwoo Lee ; Daesun Kim ; KyoungSoo Park

Modern vehicles are getting increasingly smarter and evolving to become new mobile computing platforms. As the software platformization of vehicles advances, the demands for reconfigurable cars, installing and upgrading vehicle software as plug-and-play have also grown. However, the existing automotive software platforms are not designed for dynamic reconfiguration and plug-and-play. This paper addresses the plug-and-play challenge in the recent automotive systems. Drawing from recent advancements in the mobile phone operating systems, we propose an Android-based software architecture which supports the play-and-play in automotive systems. In our architecture, an application can be downloaded from cloud services and executed on ECUs in a distributed fashion. Before installing an application, our system performs schedulability analysis to check real-time performance requirements for recent vehicles. We also present a model-based development tool for designing a workflow of automotive applications for our system. We implement a prototype and demonstrate the feasibility of our approach.

Published in:

Open Systems (ICOS), 2012 IEEE Conference on

Date of Conference:

21-24 Oct. 2012