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The development of an object-oriented, discrete-event simulation language using Java

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1 Author(s)
Martin, P. ; Dept. of Comput., Univ. of the West of England, UK

Simulation modelling is an ideal domain for the application of object-oriented methods, both in the modelling of problem domain entities and in the implementation of simulators. The paper describes a prototype development of an object-oriented animated, general purpose discrete-event simulation language which builds on the well established entity modelling notations of JSD and harnesses the object-oriented features provided by Java to produce a high-level graphically defined simulation language providing customisable animations in a platform-independent way. Simple situations can be modelled quickly and simply, without the need for programming, whilst the provision of a programmatic API, coupled with the ability to extend the pre-defined entity class with the addition of Java methods permits a flexible approach to handling more complex systems. In addition to performance evaluation simulations the provision of user interaction through customisable control panels allows the simulator to be used in a gaming or training mode

Published in:

Software Engineering Conference, 1997. Asia Pacific ... and International Computer Science Conference 1997. APSEC '97 and ICSC '97. Proceedings

Date of Conference:

2-5 Dec 1997