Scheduled System Maintenance on May 29th, 2015:
IEEE Xplore will be upgraded between 11:00 AM and 10:00 PM EDT. During this time there may be intermittent impact on performance. For technical support, please contact us at We apologize for any inconvenience.
By Topic

A Division-Based Broadcasting Method Considering Channel Bandwidths for NVoD Services

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Yoshihisa, T. ; Cybermedia Center, Osaka Univ., Ibaraki, Japan ; Nishio, S.

Due to the recent proliferation of digital broadcasting, several methods for broadcast streaming data, i.e., movies or music, using the division-based broadcasting scheme have been studied. In the division-based broadcasting scheme, by dividing the data into several segments and broadcasting them via multiple channels, the waiting time for clients to start playing the data is reduced. These methods usually calculate appropriate channel bandwidths and allocate them to each channel. However, in many cases, channel bandwidths are fixed for the restrictions of the broadcasting system. Therefore, it is difficult to allocate arbitrary bandwidths to each channel. In this paper, we propose a division-based broadcasting method considering channel bandwidths. Our proposed method divides the data into several segments based on the given channel bandwidths. By dividing the data so that clients can receive the next segment immediately before finishing playing each segment, the waiting time is reduced satisfying the condition that clients can play the data without any interruptions.

Published in:

Broadcasting, IEEE Transactions on  (Volume:59 ,  Issue: 1 )