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Streaming of photo-realistic texture mapped on 3D surface

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3 Author(s)
Jordan, F. ; Signal Process. Lab., Swiss Fed. Inst. of Technol., Lausanne, Switzerland ; Horbelt, S. ; Ebrahimi, T.

We present a novel technique for efficient coding of texture to be mapped on 3D landscapes. The technique enables to stream the data across the network using a back-channel. The use of wavelet and discrete cosine transforms is investigated and compared. This technology has been proposed has a tool for the emerging MPEG-4 standard

Published in:

Image Processing, 1997. Proceedings., International Conference on  (Volume:2 )

Date of Conference:

26-29 Oct 1997

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