By Topic

Polarization-Based Surface Normal Estimation of Black Specular Objects from Multiple Viewpoints

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

6 Author(s)
Miyazaki, D. ; Grad. Sch. of Inf. Sci., Hiroshima City Univ., Hiroshima, Japan ; Shigetomi, T. ; Baba, M. ; Furukawa, R.
more authors

Polarization is physical phenomena of the light which gives rich information of the scene even though it is undetectable by human eyes. In this paper, we analyze the polarization state of the light reflected on black specular objects in order to estimate the surface normal of the objects. Since polarization image of single view is not enough to uniquely determine the surface normal, we observe the object from multiple views. A rough estimate of the object geometry is obtained a priori by space carving so that the polarization state of the reflected light can be analyzed at the same surface point under multiple views. Unlike the photometric stereo or the multiview stereo which cannot estimate the surface normal and the geometry of black specular objects, the proposed method which is based on the polarization analysis and the space carving can estimate the surface normal and the geometry of black specular objects.

Published in:

3D Imaging, Modeling, Processing, Visualization and Transmission (3DIMPVT), 2012 Second International Conference on

Date of Conference:

13-15 Oct. 2012