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Four innovations to undergraduate computer science curricula

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4 Author(s)
Prey, J.C. ; Dept. of Comput. Sci., Virginia Univ., Charlottesville, VA, USA ; Reek, M. ; Baldwin, D. ; Popyack, J.

There is currently much discussion about the undergraduate computer science curriculum. With the rapid changes in computer science, the need to stay current is mandatory while the ability to develop and implement a contemporary undergraduate curriculum is extremely time-consuming and costly. The four schools represented on this panel have each developed a different model to undergraduate computer science education. Each of the authors believes the work they have done has been successfully implemented at their home institutions. They also believe that these works can be successfully adapted by others. The purpose of this panel is to present these four approaches and generate discussions on their commonality and their differences. With this discussion, they hope to help other schools who are interested in course and curriculum development. They can share their experiences, their curriculum models and their materials with others who are considering change

Published in:

Frontiers in Education Conference, 1997. 27th Annual Conference. Teaching and Learning in an Era of Change. Proceedings.  (Volume:3 )

Date of Conference:

5-8 Nov 1997

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