By Topic

A Unified Trajectory Tiling Approach to High Quality Speech Rendering

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Yao Qian ; Microsoft Research Asia, Beijing, China ; Frank K. Soong ; Zhi-Jie Yan

It is technically challenging to make a machine talk as naturally as a human so as to facilitate “frictionless” interactions between machine and human. We propose a trajectory tiling-based approach to high-quality speech rendering, where speech parameter trajectories, extracted from natural, processed, or synthesized speech, are used to guide the search for the best sequence of waveform “tiles” stored in a pre-recorded speech database. We test the proposed unified algorithm in both Text-To-Speech (TTS) synthesis and cross-lingual voice transformation applications. Experimental results show that the proposed trajectory tiling approach can render speech which is both natural and highly intelligible. The perceived high quality of rendered speech is also confirmed in both objective and subjective evaluations.

Published in:

IEEE Transactions on Audio, Speech, and Language Processing  (Volume:21 ,  Issue: 2 )