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Proposal of Game Design Document from software engineering requirements perspective

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4 Author(s)
Mario Gonzalez Salazar ; Computer Science Department, Research Center in Mathematics (CIMAT), Zacatecas, Zacatecas, México ; Hugo A. Mitre ; Cuauhtémoc Lemus Olalde ; José Luis González Sánchez

The Game Design Document (GDD) plays a key role in the design phase of every game development. A poorly elaborated GDD can lead to rework and loss of investment in production and postproduction phases. To address these issues, an analysis of several available GDDs found in the literature was performed, contrasting our findings with the best practices from Software Requirements Specification (SRS). Our improved GDD incorporates a common understanding of terms, quality assurance, decision making, definition of relations, boundaries, limitations and knowledge of game elements. Finally, our GDD is put side by side with a commercial GDD.

Published in:

Computer Games (CGAMES), 2012 17th International Conference on

Date of Conference:

July 30 2012-Aug. 1 2012