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From VR to AR: Adding AR Functionality to an Existing VR Software Framework

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2 Author(s)
Mannuss, F. ; Inst. of Visual Comput., Bonn-Rhein-Sieg Univ. of Appl. Sci., St. Augustin, Germany ; Hinkenjann, A.

We present our approach to extend a Virtual Reality software framework towards the use for Augmented Reality applications. Although VR and AR applications have very similar requirements in terms of abstract components (like 6DOF input, stereoscopic output, simulation engines), the requirements in terms of hardware and software vary considerably. In this article we would like to share the experience gained from adapting our VR software framework for AR applications. We will address design issues for this task. The result is a VR/AR basic software that allows us to implement interactive applications without fixing their type (VR or AR) beforehand. Switching from VR to AR is a matter of changing the configuration file of the application.

Published in:

Virtual and Augmented Reality (SVR), 2012 14th Symposium on

Date of Conference:

28-31 May 2012