By Topic

Virtual environments to cope with anxiety situations: Two case-studies

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

5 Author(s)
Claudio, A.P. ; LabMAg, Univ. of Lisbon, Lisbon, Portugal ; Carmo, M.B. ; Pinheiro, T. ; Lima, J.
more authors

Anxiety is a growing problem in modern societies. Virtual reality has been widely adopted to treat anxiety and more severe psychological problems. We have been working on an approach that involves compelling virtual environments (VE) to treat anxiety. These VE recreate a particular situation and support in real-time the intervention of the therapist. Public domain software tools and a simple projection screen have been used. This paper describes two interactive applications that simulate VE to help people coping with particular anxiety situations. One of the applications is developed in Blender and is dedicated to the fear of talking in front of an audience; the other application is developed in OpenSim and is devoted to the fear of driving inside a tunnel.

Published in:

Information Systems and Technologies (CISTI), 2012 7th Iberian Conference on

Date of Conference:

20-23 June 2012