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Nowadays, many Augmented Reality (AR) frameworks are using a component based approach. It ensures that the non functional requirements of AR such as extensibility, configurability and modularity are handled. One of the challenge the AR application designer have to face is the problem of the integration of multiple technologies that could be provided by different component systems that do not cover the same issues. In this paper, we will see how our AR component based framework, named ARCS (Augmented Reality Component System), is intended to integrate other components from exogenous component systems and how it could be integrated into other software. At the same time, we also tackle the issues that may arise in multi-threaded environments by using a specific heuristic in order to monitor components. We also explain how we implement the networking non functional requirement using a proxy desing pattern. Then, we discuss and study the impact such genericity has on performances of our system. Finally, our approach will be exposed and validated through different examples of different sizes.