By Topic

DIMI 3D -- Companion Agent in a Learning Virtual Environment

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

5 Author(s)
Kunzel, M.F. ; Dept. de Inf., Univ. de Santa Cruz do Sul, Santa Cruz do Sul, Brazil ; Konzen da Silva, A. ; Frozza, R. ; Bagatini, D.
more authors

Studies are being directed to one of the areas of artificial intelligence, affective computing, aiming to improve human-computer interaction. Learning process is an important activity for the humans. In affective computing, the areas as psychology and cognitive science are closed. It is possible to study how computer systems can detect, classify and respond to human emotions, making computers able to capture, recognize and transmit emotions. The recognition of emotions can occur through the voice, observable behavior, facial expressions and physiological signals. In this context, there are pedagogical agents (in learning environments), that perform functions to aid learning. These agents can be animated or not, and classified as a tutor or companion. The companion agent is a character with emotions that guide the students in the virtual environment. This work presents the development of a companion agent with emotions.

Published in:

Agent Systems, their Environment and Applications (WESAAC), 2011 Workshop and School of

Date of Conference:

27-29 April 2011