Cart (Loading....) | Create Account
Close category search window
 

A dynamic load balancing method for parallel rendering and physical simulation system based sort-first architecture

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Zhifeng Ji ; State Key Lab. of Virtual Reality Technol. & Syst., BeiHang Univ., Beijing, China ; Bing He

Load balancing is a key technology in parallel computation which determines the performance and scalability of parallel rendering system. Generally, only the balancing of rendering load is considered for previous load balancing methods, and the balancing of physical simulation load in the system is rarely considered. This paper presents a dynamic load balancing strategy which is based on screen partition of dual division and three-dimensional space division, realizing the load balancing of rendering load and physical simulation load in the parallel system.

Published in:

Computer Science and Network Technology (ICCSNT), 2011 International Conference on  (Volume:3 )

Date of Conference:

24-26 Dec. 2011

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.