By Topic

3D modeling of human faces- A survey

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Leo, M.J. ; Manonmanium Sundaranar Univ., Tirunelveli, India ; Manimegalai, D.

3D human face modeling has been a persistent challenge in both computer vision and computer graphics. Face modeling refers to modeling the 3D geometry of static or non-static human faces which lays the foundation for model based face analysis and facial animations. In this paper we have surveyed the various methods available for generating 3D human face models. Currently, the 3D face models can be captured using the active range scanners like laser or structured light; or reconstructed from the 2D images acquired by the passive techniques. Shape from X and Model based reconstruction techniques are the most commonly used methods for reconstructing the 3D face model based on these 2D image(s). However, the choice of the appropriate 3D reconstruction algorithm relies greatly on the available resources as well as the intended application.

Published in:

Trendz in Information Sciences and Computing (TISC), 2011 3rd International Conference on

Date of Conference:

8-9 Dec. 2011