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In this paper we propose a constructivist theory, model and application for the design and development of a Game-Based learning application introducing virtual 3D dinosaurs science. How to design effective learning opportunities? Why is learning by experience often more efficient than learning by studying? - are some of the questions we discuss in this research. Using computer games and games in general for educational purposes offers a variety of knowledge presentations and creates opportunities to apply the knowledge within a virtual world, thus supporting and facilitating the learning process. The development is carried out using Homura 3D game engine which facilitates the development and deployment (online and mobile) of such 3D games.
Developments in E-systems Engineering (DeSE), 2011
Date of Conference: 6-8 Dec. 2011