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As one of the most successful and interesting subject in computer vision and graphics domains, 3D face reconstruction has recently received significant attention, especially for the past several years. The human face view is irregular and non geometrical. Due to the limitations of previous 3D face reconstruction algorithms, This work attempts to improve the limitations of previous 3D face reconstruction algorithms by developing a new algorithm for interactive shape reconstruction from single image shading. The new algorithms, tested on real images, show promising results.
National Postgraduate Conference (NPC), 2011
Date of Conference: 19-20 Sept. 2011