Cart (Loading....) | Create Account
Close category search window
 

Geometrically Constrained Room Modeling With Compact Microphone Arrays

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

4 Author(s)
Ribeiro, F. ; Electron. Syst. Eng. Dept., Univ. de Sao Paulo, Sao Paulo, Brazil ; Florencio, D. ; Ba, D. ; Cha Zhang

The geometry of an acoustic environment can be an important information in many audio signal processing applications. To estimate such a geometry, previous work has relied on large microphone arrays, multiple test sources, moving sources or the assumption of a 2-D room. In this paper, we lift these requirements and present a novel method that uses a compact microphone array to estimate a 3-D room geometry, delivering effective estimates with low-cost hardware. Our approach first probes the environment with a known test signal emitted by a loudspeaker co-located with the array, from which the room impulse responses (RIRs) are estimated. It then uses an ℓ1-regularized least-squares minimization to fit synthetically generated reflections to the RIRs, producing a sparse set of reflections. By enforcing structural constraints derived from the image model, these are classified into first-, second-, and third-order reflections, thereby deriving the room geometry. Using this method, we detect walls using off-the-shelf teleconferencing hardware with a typical range resolution of about 1 cm. We present results using simulations and data from real environments.

Published in:

Audio, Speech, and Language Processing, IEEE Transactions on  (Volume:20 ,  Issue: 5 )

Date of Publication:

July 2012

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.