Cart (Loading....) | Create Account
Close category search window
 

Rapid Development of Error-Free Architectural Simulators Using Dynamic Runtime Testing

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

4 Author(s)
Tomic, S. ; Barcelona Supercomput. Center, Barcelona, Spain ; Cristal, A. ; Unsal, O.S. ; Valero, M.

Architectural simulator platforms are particularly complex and error-prone programs that aim to simulate all hardware details of a given target architecture. The development of a stable cycle-accurate architectural simulator can easily take several man-years. Discovering and fixing all visible errors in the simulator often requires significant effort, much higher than for writing the simulator in the first place. In addition, there are no guarantees that all programming errors will be eliminated, no matter how much effort is put into it. This paper presents dynamic runtime testing, a methodology for rapid development and accurate error detection in architectural cycle-accurate simulators. In dynamic runtime testing, the simulator execution is dynamically compared with a simple and functionally equivalent emulator. A possible error is detected if any instruction produces different results in the simulator and the emulator. Dynamic testing can help the developers of architectural simulators to get a reliable and accurate verification of functional correctness. Based on our experience, dynamic testing reduced the simulator modification time from 12-18 person-months to 3-4 person-months, and it only modestly reduced the simulator performance (in our case under 20%).

Published in:

Computer Architecture and High Performance Computing (SBAC-PAD), 2011 23rd International Symposium on

Date of Conference:

26-29 Oct. 2011

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.