By Topic

Audio streaming for ad hoc wireless mesh networks using network coding

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

4 Author(s)
Basil Saeed ; Department of Systems and Computer Engineering, Carleton University, Ottawa, Ontario, Canada ; Chung-Horng Lung ; Thomas Kunz ; Anand Srinivasan

Over the past years, we have witnessed an explosive growth in the use of the multimedia applications such as audio streaming with mobile and static devices. Audio streaming applications demand new approaches to audio transmissions to meet the growing traffic volume, quantity and quality of audio traffic, and users' needs. This paper studies network coding which is a promising paradigm that has the potential to improve the performance of networks for audio streaming applications in terms of packet delivery ratio (PDR), latency and jitter. This paper examines several network coding protocols for ad hoc wireless mesh networks and compares their performances on audio streaming applications with optimized broadcast protocols, e.g., Simplified Multicast Forwarding and Partial Dominant Pruning (PDP). The results show that the performance increases significantly with Random Linear Network Coding (RLNC) scheme.

Published in:

Wireless Days (WD), 2011 IFIP

Date of Conference:

10-12 Oct. 2011