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The Arlab and Cave libraries: On authoring augmented reality and virtual reality experiences using a graphical programming language

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1 Author(s)
Roth, A. ; Augmented Reality Lab., York Univ., Toronto, ON, Canada

In an attempt to better understand how the use of graphical programming environments can be beneficial to artists, I have designed two new libraries for authoring augmented reality (AR), mixed reality (MR), and virtual reality (VR) experiences in Max/MSP/Jitter. I propose that libraries of pre-constructed objects, known as abstractions, as well as the use of existing graphical interfaces, could facilitate experimentation and could encourage programmers to repurpose projects for use by non-programmers. This paper describes these libraries and their uses.

Published in:
Mixed and Augmented Reality - Arts, Media, and Humanities (ISMAR-AMH), 2011 IEEE International Symposium On

Date of Conference: 26-29 Oct. 2011

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