By Topic

The role of opportunism in the software design reuse process

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

1 Author(s)
A. Sen ; Dept. of Bus. Anal. & Res., Texas A&M Univ., College Station, TX, USA

Software design involves translating a set of task requirements into a structured description of a computer program that will perform the task. A software designer can use design schema, collaborative design knowledge, or can reuse design artifacts. Very little has been done to include reuse of design artifacts in the software development life cycle, despite tremendous promises of reuse. As a result, this technique has not seen widespread use, possibly due to a lack of cognitive understanding of the reuse process. This research explores the role of a specific cognitive aspect, opportunism, in demand-side software reuse. We propose a cognitive model based on opportunism that describes the software design process with reuse. Protocol analysis verifies that the software design with reuse is indeed opportunistic and reveals that some software designers employ certain tasks of the reuse process frequently. Based on these findings, we propose a reuse support system that incorporates blackboard technology and existing reuse library management system

Published in:

IEEE Transactions on Software Engineering  (Volume:23 ,  Issue: 7 )