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The sedentary lifestyle is a growing problem in many western countries. Obesity and resulting health related problems are more and more common. Indeed, designing tools to help people take action against obesity, and moreover to stay motivated for both making and maintaining a lifestyle change could prove important for our society. The Participatory Design approach has extensively been used when designing new technology. It is less investigated if it is the most useful method in designing for a larger, heterogeneous, and non-consistent group of people. In this paper, I suggest to use the framework of Lim et al. "The Anatomy of Prototypes".