Cart (Loading....) | Create Account
Close category search window
 

Object-based video manipulation and composition using 2D meshes in VRML

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Eren, P.E. ; Dept. of Electr. Eng., Rochester Univ., NY, USA ; Toklu, C. ; Tekalp, A.M.

This paper deals with manipulation of natural video objects using graphical models and composition of processed objects within a VRML browser. In particular, 2-D mesh-based representation of video objects and resulting functionalities are integrated within VRML 2.0 for real-time rendering using IndexedFaceSet and CoordinateInterpolator nodes of VRML 2.0. A software demonstration of this representation and functionalities provided is shown

Published in:

Multimedia Signal Processing, 1997., IEEE First Workshop on

Date of Conference:

23-25 Jun 1997

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.